A personalised social game platform
Your friends.Your secrets.Your game.
TellTale turns your actual friend group into a game night nobody else could play.
Case file 001
THE HEIST
Security report · 9:34 PM
Dave arrived exactly 17 minutes late.
Funny. He always says he's “five minutes away.”
Private by default
Your crew profile and game room stay with your group.
Personal, never cruel
Consent and boundaries are part of the game design.
Built to hold up
A locked solution is checked before the first clue drops.
How it works
Tell us enough to cause trouble.
A short, optional crew questionnaire becomes the raw material for a mystery that feels uncannily familiar—without crossing the line.
- 01
Gather your crew
Send one link. Friends join from their phones in a browser—no download or guest account required.
- 02
Leave the good dirt
Share harmless habits, running jokes, and group lore. Everyone sets their own boundaries first.
- 03
Open the case
TellTale turns your crew into suspects, secrets, private clues, and a heist only your table could play.
The flagship game
One vault. One thief. Your entire group is compromised.
Meet The Heist
At 9:17 PM, a fortune vanishes. Your crew holds every answer—if they're willing to give it up.

Private screen. Public chaos.
Every player gets a secret worth protecting.
4
Acts
1
Culprit
The reaction is the point
It knows your group.
From the first accusation to the post-game receipts, The Heist is designed for the kind of laughter that gets retold in the group chat tomorrow.
Start your caseQuestions, answered
Before you accuse your best friend.
Your crew is the cast
Someone at this table has a story to hide.
Bring the friends. TellTale brings the roles, clues, betrayals, and the reveal everyone talks about tomorrow.
Create your game